A flexible text-based visual novel engine for Godot 3.x written in GDScript. Partly inspired by Ren'Py. The goal of this engine is to be an extensible visual novel system capable of integrating itself ...
Abstract: I welcome you to the fourth issue of the IEEE Communications Surveys and Tutorials in 2021. This issue includes 23 papers covering different aspects of communication networks. In particular, ...
Abstract: This paper explores the use of visual scripting languages in game engines, particularly in Unity, comparing different third-party frameworks. The typical applications of visual scripting in ...
25 years ago, Jianbo Shi introduced Normalized Cuts (spectral clustering), a graph-theoretic approach to perceptual grouping that became a staple in unsupervised image segmentation. While the original ...